Folks who have been paying attention may have noticed that one of my long-time goals has been to make a 3D model of our favorite girl. Well, she's not perfect (who is?) but I've finally reached the point where I have a model good enough to call "complete."
There's a lot of room for improvement, a lot of her joints are pretty wonky thanks to vertex placement and my inexpert rigging skills, but she's frigging cute anyway and at the end of the day that's all that matters. So here you go, Natasha in OBJ format for your enjoyment. As you can tell from the file size, it is not a virus.
I would like to adapt this model to a printable STL version, but this probably wouldn't be hard to do for anyone with a little modeling experience. I think all that needs to be done is to combine her skirt and slip into one mesh so there's sufficient thickness for a 3D printer to work with.
Another thing you might enjoy is this sprite sheet I made of Natasha from when I was messing around with GameMaker Studio. The sprite is separated into layers for easy customization, either in-engine or manually. The most up-to-date WIP version is provided in Aseprite format, with some older resources thrown in as well. Do with them as you wish.